The Infinity Team is focus firing on completing Bludrut Keep this week. So this week, we have a big, single, animated GIF filled progress update for you.
Crazy. Insane. Psychotic. We are on the final attack to get to the next tech demo. May the fates favor us all...
The smell of doom surrounds us... the undead must be tragically low on deodorant. Join us for the second daily progress post of the year.
Daily Updates are back. Check back daily for the latest progress updates on AdventureQuest Worlds: Infinity for mobile & computers.
Reflecting on the player feedback from last week's art post... and a little manic rambling about what it takes to build a successful game for your audience.
It is 2025 and production of AQWorlds Infinity's remastered 13 Lords of Chaos Saga has officially begun. See how the art is being upgraded for this story. Sometimes... less is more.
Tech Demo #6 ran for well over a week non-stop before finally ending.... the future is looking bright for AdventureQuest Worlds: Infinity.
As Frostvale's cold kiss frostbites our cheeks, the AQWorlds Infinity Tech Demo... is did great! Read on as we kick off this month's progress updates.
AdventureQuest Worlds: Infinity Tech Demo #6 featured the new Warrior, Rogue, Mage, and Healer classes. Also, your chance to quest for a SKULL SWORD.
Starswords? What you need, is a less elegant weapon, for a less civilized age. Something with... more skulls. Next week, we are releasing Infinity's 1st SkullSword.
This post will be filled with animated GIFs and warm... happy things. Or maybe cold happy things. *shrugs* Whatever. It is definitely filled with things.
Happy Mogloween! The best week of the year. Join us for daily progress update posts for AdventureQuest Worlds: Infinity.
Bubble, bubble, boil and... design notes. We are back with daily progress updates for AdventureQuest Worlds: Infinity.
It has been an extra spooky month already. But now, as the horror filled holiday of Mogloween approaches, the Infinity team regroups to reach the next goal.
I hope this message finds you safe and well, no matter where you are in the world.
Tech Demo #5 is complete. 16th Upholders of AdventureQuest Worlds were invited to help Mage class and the insane number of server and game changes we have made since our last test.
A culture of video games, art, and coffee... be a part of this new game's story by reading along this week's daily updates.
Hurricane, Black Belt Testing, and Unity particle systems... join us for this week's daily AdventureQuest Worlds: Infinity daily updates.
The #1 question we are asked is WHEN is AQWorlds releasing? In this week's daily dev update posts we will attempt to answer that question.... accurately. But you already know it will release when it is "Ready O'Clock."
Ahoy me' matey! We be return'n to our daily update posts on AdventureQuest Worlds: Infinity... cry havoc and let loose the dogs of lore!
Ahoy me matey! Batton the hatches, for this Friday be the greatest double-cross-over in history.... it be Friday the 13th + Talk Like a Pirate day! Events be start'n in multiple of yer favorite Artix Entertainment games this week.
Did it work? Is it happening? Week 5 of our daily progress updates are happening now!
This week's daily MMORPG update posts are made out of 100% unnatural, in-organic pixels.
"Third time is the charm!" Follow this week's daily update posts. If at first you do not succeed... post and post again.
"Merci is for the week!" Thank you for the feedback on last week's daily AQWorlds Infinity posts. The encore starts now!
Kicking off our full 1st week of daily updates as we make progress on AdventureQuest Worlds: Infinity - a rebuild of the game that will allow you to log your existing character on phones, tablets, and computers.
"Dear Dire-y.... just wait until you hear what happened today in AdventureQuest Worlds: Infinity."
The next Tech Demo is moved to next week to give us time to work out class and combat issues. It will include the new Siren/Banshee scream FX, Monster behaviors (prototype system), and an uncertain number of combat and class experiments.
If you want the game to run smoothly.... you gotta smoothly animate the run. Time to talk animation!
Tech Demo #4 is complete.... read the PLAY BY PLAY. Details about our most experimental test yet inside.
AdventureQuest Worlds: Infinity update.... now with mooooore pikturs! Also, information on the next Tech Demo.
So secret that even we do not know where it is.
3rd time was the charm. Read on for full details...
An experimental test to do the first basic/rough conversion of 16,600 AQWorlds armors is about to take place.
Excruciatingly Available at Bones & Gnomefells. Peek inside for an Infinity progress update, new animation sneaky peeks, intentionally confusing tech mumbo jumbo, and <REDACTED>.
So we are rebuilding a massive game. So, what if... we fixed all of the major story issues that you told us about? We only get one shot.
AdventureQuest Worlds: Infinity's 3rd Tech Demo is complete. Success!
Tech Demo #3 is coming! Here is an progress update post with the latest developments in AdventureQuest Worlds: Infinity.
After last week's successful tech demo, the team has been hard at work fixing bugs and creating new stuff for the next one. Read on for more.
Read the play-by-play of the first two Tech Demo tests.
You are more hyped for the tech demo than I am. This scares me. Here is what to actually expect.
Monster making madness has always been at the dark heart of video games. How about we rip it out like that guy from the Indiana Jones movie and take a good look at it. (But maybe we should not try not to eat it.)
The spookiest part of October... is the video game dev crunch. Join me for a blindingly insightful look at what is happening behind the scenes in our new 2D cross-platform game.
In today's progress update we will talk about how the team is re-animating monsters, re-building class skills, and how we are able to start doing the crazy things Flash let us get away with. Also, we should talk about Unity.
Everything you wanted to know about AdventureQuest Worlds Infinity but were NOT afraid to ask.
Construction of the "final" Town of Battleon has started in AdventureQuest Worlds: Infinity. OK, we update that town every week... but the launch-ready art is in production.
Last year we converted over the entire Town of Battleon.... since, they completely redesigned town X_X.
The end of June is upon us! Here is the latest progress update on AdventureQuest Worlds Infinity.
*sings* "The hills are alive.... with the sound of FX & music."
Awww yeah! Things are moving. This week the team is back at full power working on.... animation conversion process, UI, sound fx & music, guilds, party, and the combat system.
"There is more than one way to skin a cat... game. "
99 little bugs in the code, 99 little bugs in the code.Take one down, patch it around... 256 little bugs in the code.
"This is the May." Catch the latest development news on AdventureQuest Worlds: Infinity.
What device... scratch that. Which devices will you be playing AdventureQuest Worlds Infinity on?
"You reap what you code." A triple-threat of weekly meeting notes! Also, do you write your dates backwards? Find out why you might want to give it a try.
Everything you wanted to know about the team's adventure to PAX: East & Midwest Gaming Classic 2023, but were afraid to ask... (ok, we know you are not scared of anything. But it is a fun read anyway! Grab a drink.)
We are taking AdventureQuest Worlds: Infinity to PAX: East next week! Here is your latest progress report.
Official trailer drop! Watch the AdventureQuest Worlds: Infinity Teaser Trailer on Youtube.
The cross-platform remake of AdventureQuest Worlds officially has a final name!
The team will be at PAX East 2023 this month! The convention takes place March 23-26 in Boston, Massachusetts. Read on for details.
We are creating print materials for our first convention with the new AdventureQuest. Last chance to change the name. What do you think of AdventureQuest Worlds: Infinity?
Here is the latest on the development of AdventureQuest Worlds: Unity. It is a cross-platform rebuild of the MMORPG which will allow you to login your character and equip your well earned items.
You will need an umbrella for this week's juicy insider progress update about AdventureQuest Worlds: Unity.
Happy 2023! The first post of the year. Here is the latest news on the game. Also, we just signed up for two game conventions to show off the game.
First glimpse of the new loot bag drop system inside. AdventureQuest Worlds: Unity has been making steady progress.... until I came home and broke it! read on for the full story.
Our little video game studio just celebrated 20 years of non-stop weekly adventures in a special event hosted by Elvira. Within are some highlights along with a months worth of AQWorlds:Unity progress updates!
Triple post! AdventureQuest Worlds: Unity development is on fire! (Do not worry, we already called the Fire Station.)
In the perilous world of Game Development there is only one thing you have to do.... whatever it takes.
Here is your latest AdventureQuest Worlds:Unity update... with another triple post!
Add AdventureQuest Worlds: Unity to your Steam wish list! Also, we got to try it out for the first time on the Steam Deck. Also, 3 weeks worth of developer notes!
Being back in the lab makes it easier for the entire team to share things. Like... covid? Today's double post comes after the surprise lab plague of 2022!
AdventureQuest Worlds: Unity development continues making progress. Here is the final post of May!
In this week's update we catch up on everything that has been going on in the game project progress and also behind the scenes.
In this weekly progress update #8 we made our first test build for Steam and got into a fist fight with 144Hz monitors.
In addition to this week's AdventureQuest 2D Worlds (Mobile/Steam) progress update, how about we shine a spotlight creative players in our community? You have to see these YouTube channels.
"Walk the walk... talk the talk...." AdventureQuest Worlds: Mobile Update #6
Cluck cluck bwak cluck cluck cluck mooooo. Cluck cluck bwak moo cluck cluck? Moo bwak cluck!
Today's weekly team update meeting just ended. Writing to bring you the latest news. Also... we will delve into the world of sleep-deprived midnight projects, music, master-crafted bugs, and... our 20th Year Anniversary Event!
Get the latest news from this week's big AdventureQuest 2D Worlds team meeting...
A new phase of our game development journey together.... and some new rules.
Everything you wanted to know about how the new AdventureQuest Worlds stores quests differently, but were rightly afraid not to ask.
We are making a new cross-platform (mobile & steam) version of AdventureQuest Worlds! This is the first official update post.