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AQ2D Daily Posts

Artix
05/25/2026 @ 2:42 AM

This back item might be too big...

We got through the shops for Backers, Founders, and Epic founders... and fixed all the items in them. We still need to finalize and fully test the in-game method for Epic Founders to choose their Epic Armor Set & Epic Pets. That will be the focus of tomorrow. There were some issues with the Underworld set, but excited to announce we just fixed it a few minutes ago. So going out tonight on a win! Impressive the crew clocked in 15 hours of work on a Sunday. 


Ghost & I were the last ones standing tonight. Was tempted to try to break our record (only need to go 15 more minutes), but in my sleepy haze, I keep trying to put asset bundle IDs into the item ID slots which might break the cloud builder. Which means, it is time to call it a night... Battle OZzzz..... 

 

Artix
05/24/2026 @ 9:32 PM

Leveling up our "Clickies"

I built a ActionScript to control the image shaders Nulgath added to the project... looks so good! I mean, it looks like I am disintegrating them instead of saving them. Either way, we are saving them from the undead! Right? >_> Sir Fainal is almost done with the Graveyard quests. The reward will be the one Grimskull weapon that did not release during the last Tech Demo. Meanwhile, I cannot help but notice that PineOak in the back of the GIF is testing the Legendary Chaos Armor. Progress!

We basically live in this Discord chat sharing our screens and working non stop... 

Artix
05/24/2026 @ 7:08 PM

Sunday: Fighting Fires

This close to Alpha release is a bad time to getting this ambitious. The original plan was just to release Alpha with the Founder armor and items. But as you can see in this animated GIF, I have the Epic Founder (Chaos) gear with the Epic Chaos Dragon pet equipped. (Whoops, forgot to equip one of the capes.) There is a chance we can get a bunch more of these rewards set up so you can use them when you join Alpha on Tuesday. With the clock ticking down, this is not one of my better decisions. But no guts, no Alpha glory! Wish us luck. #SendMoreCoffee

Fire and Chaos

Artix
05/24/2026 @ 2:35 AM

Saturday Night Undead

Working the Graveyard shift. :D We are still working on getting the Epic Founder armor & pet choice quests available in both Infinity & Worlds. Captain Rhubarb made massive progress on the Benevolent item selection. Two of the 3 bonus questing zones are done with rewards. Odd that so many of our rewards are pets... especially considering that we only had one pet working in the game a week ago. 

Not a bad work run for a Saturday. I really appreciate everyone on the team for working so hard on this upcoming Alpha release.

Sir Fainal and I made it until 2:35am, which is now... still three major things left to be done. The Grim Sleeper may be coming to claim us now... but we will be back tomorrow for a rematch. Onward to ALPHA! 

Artix
05/23/2026 @ 7:31 PM

MEGA PUNCH & Despair's Live Draw Pet

Nulgath & Ghost are so freaking awesome! Unarmed "MEGA PUNCH" gauntlets are in for ALL backers. Despair's pet.... uh... cat-dog-dragon-with-tennis-shoes (reminder, you voted for "all of the above" and here it is, LOL)  is animated and in. Kudos to Snovers for flashing it and Ghost for animating it. OMG the pet's hop fly animation is so cute. 

Artix
05/23/2026 @ 5:47 PM

Firsts of Fury

Fiery! Nulgath just sent in the animation and particles for this fist weapon (Gauntlet Type). Normally I do not post things until we actually have it working in game. But my jaw dropped when I saw these. The backer stretch goals included two "Unarmed". The first one is literally just invisible. The second one... well, give me an hour, and we will see if it looks just like this :D

Artix
05/23/2026 @ 3:36 PM

Better Quest Turn-Ins

Quest turn-ins got a big improvement this week. Completing quests feels way more satisfying now... some rewarding particles, animation, and sound fx that fire when you hit the button. When you playing through sagas (a storyline of connected quests), it will auto kick off the next quest in style. We also fixed item drops from quests. 

Artix
05/23/2026 @ 12:30 AM

Lil' Nugget hops to it

Wrapping up Friday night on a win. After one of the most intense days I can remember, the game is feeling fun, stable, and very promising. We are looking good for the Tuesday release of Alpha. (I should never actually write this out loud.) We do not wan to stop building stuff... but it is definitely time for us to call it a night. 

Artix
05/22/2026 @ 7:36 PM

I can see the light at the end of the tunnel...

...oh wait. No, I just cranked my bloom up too high. XD  It is the Friday before Alpha. The final boss fight of game development. So naturally, EVERYTHING broke. You have no idea the stress and horror. A whiplash whirlwind of riding the rocky rapids of failure deeper and deeper... wondering how the heck we were going anything working again. How we could  turn it all around. Then, suddenly one thing went right. Then another. Followed by another. Then a wave of victories putting us back to where we needed to be for Tuesday's release of Alpha. Now, if we can just keep things stable while we add some more content... 

Artix
05/22/2026 @ 2:53 PM

Login screen now shows you level in both games

A lot of backers were trying to decide whether to put their rewards on their current account, or create a new one so they can start fresh. Now there is no reason to choose! Because we are rebuilding the entire world from the very start, we are giving you a special, separate level in Infinity. This will let you play through the game and help us test at the correct level. The AQWorlds: Infinity login screen now shows your level in Infinity & Worlds. Your one account works in both versions of the game. In this screenshot, you can see I am level 100 in the original game, but only level 5 in Infinity. Hey, do not underestimate me. Being level 5 is very powerful in Infinity right now! :D 

Artix
05/22/2026 @ 1:12 AM

Wood you dare?

We are emailing backers codes and launching the AQWorlds: Infinity Alpha on Tuesday. I pulled the data from Kickstarter today and Captain Rhubarb is preparing the first batch of backer reward codes (it took hours to pull each tier separately and merge the data O_O). Meanwhile, the team has been in a code and content creation frenzy. More things are working than breaking at this point... so *knock on wood*... starting to feel a wave of optimism. Am I going to regret having said that tomorrow? *checks sundial* Scratch that, it is already tomorrow. Finishing KS messages and Zzzz....

Artix
05/21/2026 @ 10:53 PM

Hikari's Chaos Axe

Whoops! When going through items, we realized that this chaos axe was Hikari's original design (Not Dages). I mistakenly wrote that in the Kickstarter update post and wanted to clarify it here. Once again, super kudos to Hikari for making this for backers without even being asked. He felt that there were Doom & Destiny items and there should be one more to even it out. This axe will be added to the Founder's armory once completed & setup in Infinity. 

Artix
05/21/2026 @ 6:02 PM

Baby Dragon Animation

Ghost is working on the Founder Dragon Pet animations.... omg, I love the that wing flap animation! 

 

Despair
05/21/2026 @ 2:51 PM

Graveyard

Hai guys! Despair here, they gave me access to make posts on here...probably not a good idea LOL

BUT I am so excited to see you all in infinity on Tuesday, we will be together all day breaking everything and finding all the bugs. The codes for all of your rewards will be sent out on Tuesday as well! <3

Jack sprat

Artix
05/21/2026 @ 12:53 AM

WOW... what a Wednesday O_O

With the intro feeling solid and most of the content bugs now fixed, we started adding some additional quests and maps for the Alpha. Cylisse & Sir Fainal are writing the quests up while J6 and I work on the maps. Ghost is animating the pet dragons. Spider & Immortal Joe are making important combat changes. We added a few unexpected maps that you will be able to walk around and test in the Alpha today that are sure to... raise eyebrows. It is just shy of 1am and just finished responding to KS messages. Going to get some rest... huge day of AdventureQuest Worlds: Infinity alpha bonus content building tomorrow with the team!

Artix
05/20/2026 @ 12:44 PM

Upside-down Keyhole?

A few people reported that the keyhole is upside-down. No. It is correct. You just need to find an upside-down key to unlock it. 

Lock and KeyBlade

Artix
05/19/2026 @ 10:32 PM

Alpha Begins next Tuesday!

I just wrote an official Kickstarter Update announcing the start of Alpha. We are equal parts excited, and being careful to set expectations that the game will be very bare-bones at the start of Alpha. It will start for Steam (PC) only. Featured content includes the new intro, Bludrut Keep, and the Dragon's Lair. We will have a number of Founder rewards ready including the armor, weapons, pets, and items. (See the screenshot below) Higher tier rewards are still being imported into the game... this includes Epic armors, Spellstones, Statues, and Benevolent Founder rewards. Having them constantly be releasing will make it feel like a weekly birthday party. Most rewards will be available in both AQWorlds and Infinty.  Brace yourself... everything in Alpha from delivering your codes to stepping foot on the server is going to be a wild bumpy ride. #JediCalmRequired

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