Dark Wolves
Do you think he will bite me if I try to pet him...? o.o
Rare dark wolves have been made and are coming to infinity, so keep an eye out for these bad boys!

Do you think he will bite me if I try to pet him...? o.o
Rare dark wolves have been made and are coming to infinity, so keep an eye out for these bad boys!

Who doesn't love Zard hunting?!
Bring some friends and your best gear... these Zards aren't playing around!
Talk to the zard hunter (or /join forest) and battle to defeat the Zards, obtain the keys, and get new items!

Well... Caddeus does NOT like Zard hunting!! if you see him protesting... you know why!

The weapon drops are gorgeous... and I'm OBSESSED! (Thank you Aranx for these!)

Baby red dragon pet is now available as well!

The animation effects for the the DoomAxe have now been added as well!

The infinity reporting system has gotten an upgrade. :D
We want to keep AQW Infinity a welcoming, kind place... and making sure our report system is easy to use is an efficient way to do that.
Keeping the community respectful and peaceful is our goal.

As always... if you see something, say something!
Player housing is now available in infinity!
Head to /Centaur 21 to get your own cottage to decorate (or flying castle if you have access to that!).
There are a ton of new resize and overlap features for you to mess around with and create new fun things... and I can't wait to see all of your creativity!
If you backed the AdventureQuest Worlds: Infinity Kickstarter project, and filled out the pledge manager (survey), then you should have received your codes via email. If you have not gotten your Steam Key and Reward Code to access to the game yet... please send us a message from your Kickstarter accounts saying "Send codes please!" Especially if you are a Custom, Benevolent, or Immortal tier backer. We need everyone's data moved over to our database to start the next phase. :D Also, if you just filled out your pledge manager (survey) or are a late backer who just pledged, please give us 2 to 3 days to manually sync your data to the game's database and then email you the codes. (We had actually been doing the manual sync daily. But it takes a lot of time, effort, and takes time away from building features. So we plan on reducing it to once a week soon. So if you have not gotten your codes yet, hurry!) I will post another reminder to all backers in next week's BIG Kickstarter Update Post.

Incoming! Alpha is off to a good start. We have been fixing issues for tons of backers and getting them in game, our communication through the campaign has been rock solid, the game has been getting more stable every day, and we had our first ever release... while simultaneously building new features and the original AQWorlds has not skipped a beat. Not too shabby! But we still have a lot coming. We have some big rewards (and the features to support them) coming up... Infinity Founder Class, SpellStones, Housing (Flying Castle), Statues, the Founder's Sanctuary, Sponsoring Items, creating the Custom Items, expanding to more devices (Mac, Android, Apple iOS) and ALL of the other highly anticipated things that are coming. We are taking this responsibility very seriously. And just so you know... you and the community has been doing an INCREDIBLE job of being supportive, encouraging, and giving great feedback. Thank you. What we have been doing is working. Let us keep it going... just like these runaway fireball projectiles.

Aria's pet shop will be the must-go-to destination to get pets in game. Start pets... and was you unlock pet shops in game, they should also become accessible from her. Her current NPC looks like it was designed with my bad computer-chair posture :D So she is getting a glow up! Her eyes have more life, her pose (make that POSES) are more natural, and she is expressive.

Here is the existing NPC for comparison. Hey! Why is that pet not loading?

I looked in the class design channel of our team's discord. Nulgath posted a bunch of stuff like this. O_O The future is looking bright... and lightningy-glowly-zappy-pow.

New Horc quest is now live on Infinity :D
Make sure to bring some friends with you... this Horc clan is ruthless!
To access the quest you will have to talk to Thok in battleon or go through /river to access the area...


Join now to farm and battle Thrax Ironside and the Horc clan!
There is a new "upgrade weapon" tab that allows you to evolve your weapon in exchange for the previous version.

You are able to get the Tyrant Blade of Infinity multiple times after the first one... but the drop rate is very low.

(The DoomAxe is obtainable but not animated, it will be animated next week!)
Battle on!
Depending on which AQWorlds writer you ask, it is probably Horc. Which is a "hulky orc". But I fully intended it to be Hork. Saying it out loud always made me phase into a rendition of the Swedish Chef from the Muppet Show, "Hork, Hork, Hork!" Which also sorta indicates that they would be white meat. Gotta appreciate the small things in life. So even if it contradicts canonical lore, my Northern Battleon dialect will have me writing "Hork". Tomorrow, we will be releasing a new mini-adventure in the Hork Camp for you. I am in a voice chat where Sir Fainal, J#, Warlic, and Alina are preparing some reward drops for you. We want to add new things to do while we work on the MASSIVE list of high priority features to deliver your more rewards, release on more devices, and get started on the custom tier items.

The first iteration of Infinity's bank feature is now available for all players in the Alpha.... talk to Gravelyn. Grab the newest update to the game on Steam and help test it! Also, fun fact: Tunik optimized it so it can hold 131,207 individual items without issue. (CRAZY!) The original AQWorlds would crash if there were over just 10K items.

We are working on the Infinity Hero Class. Nulgath sent in a ton of awesome spell FX. Excited to share this one first! It is crazy how fast he mastered Unity's particle system. Immortal Joe has a working prototype of the class. Once the skill FX are in we can do a round of balance testing and add to the game for you to try.

Happy Friday! 91% of Backers have completed their pledge manager & surveys. If you have, but have not gotten your codes yet... then just send me a quick message via Kickstarter with the secret power word... "Send codes please!". A few hundred backers will confirm that it is super effective. For new backers, it will take a day or two for us to pull your data and merge it into our game's database. Thank you for your patience! We have been overwhelmed with bug reports, support tickets, and ideas. So, for the next two weeks we are going to laser-focus on fixes, features, content, and helping backers get into the game. We will also build some light quest releases during this time to give you something to do. The latest Kickstarter post was a treasure trove of info on how to get and redeem your codes. We want to keep that the top post everyone sees during this time. Please help spread the word if anyone asks that the next major Kickstarter Update post will be in about two weeks. Please check here on www.AQ2D.com for the daily updates.

Did someone say... UMBRA CLASS?!
You heard that right, Umbra class is coming back! Ghost started to work on the shadow form of Umbra (this is still a work in progress).
If you do not know what Umbra is this eerie, dark, and horrifying class was originally built as a testing class and was made for tech demos.

Ghost started this today, so it is still subject to change... but it is still SO SICK!!!

This is a gif of Spider using the old version!
If you see this error, make sure you are using the right code. It is the long one that starts with KSNF....

If you have not gotten your Steam Key and Reward Codes in your email yet, please check again now! :D We made a list of every backer who completed their survey, but did not redeem a code yet. Then we sent them all another email to the alternate address you gave us. Be sure to check your spam, promotions, and other tabs. This should get us around that Apple privacy email thingy problem. If you still do not have the email... then just send me a quick message via Kickstarter with the secret power word... "Send codes please!". It is super effective. Despair and I will be working to write you back with your link so we can get you in game before the weekend starts. Battle on!

Hello Heros,
I just wanted to thank all of you for helping us launch alpha smoothly! I've been having so much fun playing, chatting, (attempting to) break the game, and just fighting monsters with you all!
I'm excited to see where this goes in the future... and if you see me around don't be afraid to say hi! :D
as some of you have asked... the wait is over! Danger Pony has now been added!

You can find him in the "infinity backer shop" NOW!

415+ players crowded into a single instance of Yulgar's Inn. Apparently the /goto command is bypassing any reasonable limit cap, LOL. The game ran surprisingly well considering.

The Infinity Founder Blade is a cross-game reward. Founder tier backlers and above recieved a code to unlock this item in AdventureQuest 3D, DragonFable, EpicDuel, and the original AdventureQuest that started it all. 
Here is what it looks like in AdventureQuest 3D (Which is our first ever cross-platform game to run on phones, tablets, and computers)

Want to learn how to redeem the backer sword in all our other games?
Be sure to read the official Kickstarter Update Post! It is full of information on how to get and redeem your codes.

Greetings friends! Today, we will be launching Alpha and emailing unique rewards to the 1st batch of AQWorlds: Infinity Kickstarter backers.
TOP BUGS & ISSUES
Check your spam and promotions tabs... A LOT of players are saying the email is going into those email folders.
WAVE 3
WAVE 2
WAVE 1
Wednesday

Tuesday


In the great words of Cysero, "We will be releasing at exactly Ready-O-Clock"