Beleen
08/17/2026 @ 3:50 PM

Battleon Briefing Vol. 5

This Battleon Briefing is gonna be a bit brief because during the team meeting, ya bois Artix and Dage were live-streaming the construction of a SPECTACULAR GIFT that arrived from Japan. It is a one-of-a-kind and just wait until you see it. Now we’re back to building something even more spectacular… AQWorlds Infinity!

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Beleen
08/17/2026 @ 5:04 AM

Infinity Hero Class Guide

The Infinity Hero Class has arrived... but mastering its power is an adventure all its own! Our newest Class Guide breaks down everything you need to know: skills, aspects, combat strategies, and tips to help you unleash your inner Hero like never before. If you're ready to become an Infinity legend, dive into the full Infinity Hero Class Guide on the Design Notes and discover the secrets behind AQW's most ambitious Class ever!


Artix
08/14/2026 @ 3:14 PM

The Danger of Spellstones

I was transforming so hard... that my ears & hair detached, and I caught Yulgar on fire. 


Artix
08/13/2026 @ 10:40 PM

Chicken Chaser!

Nulgath finished building the animations for the Undead Invasion of Swordhaven. While waiting for us to catch up, he made these for the Farm update that Sir Fainal is working on. 


Artix
08/13/2026 @ 1:19 PM

"Don't Fear the Repo"

Repo is short for Repository. This is where we keep all of the game's files as the team works together on them. If you like super techy posts, hit the read more below for a techy post about the spooky things we just did in our repos... the  Grim Repo. Also... we are aware of the Mage bug. Some things we were playing around with on the dev server somehow escaped to the live servers... should be fixed by the end of tomorrow. 

Don't Fear the Repo

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Beleen
08/11/2026 @ 8:24 PM

Battleon Briefing Vol. 4 “The Spell Stones”

Hello heroes! Beleen here with another Battleon Briefing hot off the presses (or maybe just hot off the patio, where it is a delightful 94 degrees and only one palm frond away from becoming lava). I just emerged from the weekly Infinity meeting with notes, excitement, approximately 14 things I want to tell you about immediately, and only a moderately concerning amount of coffee. Let’s get into it!

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Artix
08/10/2026 @ 10:11 PM

Put it on my tab..... erm, tabs?

We have been listening to your feedback and making improvements. Here is a sneak peek of Diogon's upgraded Inventory panel. As you can see, Items, Classes, House items, and Gems will now each have their own tabs. Each type of item will have its own inventory count.... so you can have a certain number of items, classes are unlimited, houses have a house-item limit, and gems will have a gem-item limit. Ultimately, this will give you some extra room. The filter and sorting options on the left will smartly change to match whichever tab you are on. We have already made some improvements, so this is not the final version... but really wanted to you see it as soon as possible. 


Artix
08/10/2026 @ 2:58 PM

Interact Icon

We were trying to think what would make the perfect AQWorlds: Infinity icon for "interact"... but just could not put our finger on it. 



Beleen
08/4/2026 @ 2:30 PM

Battleon Briefing Vol. 3

Hello heroes! Beleen here with another Battleon Briefing. I take my Monday meeting notes, sprinkle in equal parts excitement and confusion, and somehow emerge with a coherent Design Notes post. Well, mostly. First off... HUGE shoutout to Sir Fainal, Immortal Joe, and the entire team for knocking last week’s release out of the park! The Infinity Hero Class has arrived, the Graveyard expanded, and the community has been diving headfirst into the glorious chaos. Now let's hit that read more link and talk about what comes next…

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Beleen
08/4/2026 @ 11:07 AM

Bug busters... assemble!

Every adventure has its monsters... and sometimes those monsters are bugs. Aaand I'm not just talking those low level Forest Spiders you see scurrying around Greenguard; those guys are just doing their job. What I’m actually talking about are the game-breaking bugs that crawl out of the code and cause chaos in the worst kind of way.

Every bug report helps us track down these digital monstrosities and make the game better for everyone. Well... everyone except the bugs -- they had a good run. Now it's time to meet our very own QA Lead Aelious who put together an easy guide explaining EXACTLY what happens when you report a bug, what information helps the team the most, and how your report goes from "uh oh..." to "totally fixed." Check out Aelious on X Twitter for the full guide, or continue reading this post to learn more! 

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Artix
07/30/2026 @ 6:20 PM

Stealth Release

Greetings friends! We just rolled a stealth release (is it really a stealth release if I am posting about it here?) of the Infinity Hero Class, Extended Graveyard, and Monster Walk Feature. If you are brave, please help test and report bugs so we can fix everything before we make the official announcement post everywhere. Battle on!


Artix
07/28/2026 @ 6:04 PM

Side Quested

When our team members get side tracked by an urgent bug, phone call, computer problem, or their bladder meter getting too full... we called it getting "Side Quested". It happens a lot when you work from home. In fact, I got side quested 3 times just trying to write that last sentence. Ironically, we were literally working on Side Quests today. So getting constantly side-quested while working on Side Quests is a level of meta that only a true gamer like you would find hilarious. We made a change to side quests in this week's upcoming release. They will no longer auto-manically pop up getting in the way when you try to talk to an NPC.  

Aria's Side Quests


Beleen
07/27/2026 @ 4:22 PM

Battleon Briefing Vol. 2 "Infinity Hero Class"

Hello heroes! We’ve got a super exciting week ahead for Infinity, so let's skip the small talk and jump right in. Because if the promo pic is ~any~ indication of what's coming... then yeah, y'all are about to ascend into a whole new level of hype. Save me a seat up there! And although I am legally obligated to tell you to remain calm… I am also legally obligated to admit that I absolutely won't be following my own advice.

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Artix
07/24/2026 @ 12:38 PM

New Kickstarter Update Post!

Alpha version 0.0248 just dropped for PC & Mac on Steam.

Read about the new update, the Pledge Manager Issues, and the Guild Halls concept in this brand new Kickstarter Update Post.  Meanwhile, to handle the current Kickstarter issue, I stayed up until 1am last night contacting each backer who completed the Pledge Manager manually to send their reward links. Will be doing this daily until the issue is resolved. 


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