Beleen
11/10/2026 @ 4:30 PM

Battleon Briefing Vol. 17

The future is looking VERY bright… and slightly undead o__O Swordhaven is preparing for an undead invasion, Legendary Founders and above are getting ready to hoist their sails, and the Infinity team is cooking up some exciting new features. Oh, and did we forget to ~casually mention~ that we’re also building the future of Artix Entertainment? That is kind of a BIG deal.

Swordhaven has a grave problem

Our next major story update is one of the most iconic moments in AQW history. Ghost, Sir Fainal, PineOak, and the team are working on cutscenes, maps, monsters, quests, and rewards, with most of the Swordhaven goodies already in place. That includes the Pactagonal Knight Armor, which looks like it has a bone to pick with anybody standing in its way.

Speaking of standing in the way… RESCUABLE VILLAGERS!

Imagine stumbling across a frightened Swordhaven villager during the invasion. Instead of simply clicking them and magically declaring them safe, you’ll be able to rescue them and have them actually FOLLOW YOU! (At least that is what we are trying 😅) Because apparently being a hero means occasionally becoming a very stressed-out medieval chaperone. You know how it goes.

Sure, it’s a small detail, but little touches like this make the world feel more alive. And when the undead are invading a city the size of Swordhaven… the more alive, the better! 

Legendary Founders are getting the royal treatment

J6 and friends are continuing to build out the Founder’s Sanctuary, a place to showcase every Player Statue generated by our Kickstarter Backers who pledged Legendary Founder and above. The Flying Fortress of Infinity is also getting updated to include the home owner’s statue atop a pedestal. 

Statues are still in development, alongside our continued progress on fulfilling Kickstarter reward promises. A large number of KS rewards have already been delivered, and the team is working through the remaining commitments.

If you were part of this incredible Kickstarter journey, THANK YOU. Your support helped make AQW Infinity possible, and we’re excited to keep delivering on the promises we made to you!

Pirate Class: prepare to set sail

Surprises for our Legendary Founders+ keep on coming! The Pirate Class is nearly complete, and our Legendary Founders will get their chance to test it first before everyone else.

Aye, that be right, mateys! It almost be time to trade yer landlubber ways for a life o’ plunder, pistols, ‘nd probably questionable maritime decision-making. Immortal Joe be writin’ up a Class guide for ye real soon!

SpellStones, Gems, & Magical Goodies

The SpellStone system is continuing to take shape (or, rather, multiple shapes), with several different types in development:

  • Monster Spellstones
  • Aura Spellstones
  • Dragon Spellstones
  • Forge Spellstones (still a work in progress!)

Gem upgrading is also in development, in addition to some potential adjustments to Gem Dust costs. We’re tinkering with possible cost reduction for Forge-related Gem Dust, so that way we can take some of the grind out of gemstone grinding!

A musical journey through AQW history

Meet the 14th Lord of Chaos: Nostalgia and his Chaos Beats! 🤣 Jongaar has been working on the remastered 13 Lords of Chaos soundtrack, and the results are sounding spectacular.

All the tracks have been rendered and leveled, meaning they’ve been carefully balanced to sound like one cohesive musical collection… instead of 13 songs hastily burned on a CD for your crush, complete with a handwritten track list, a very meaningful song order, and absolutely zero suspicious LimeWire involvement. (Gosh, how old am I?! Someone fetch my blue Sony Discman, stat!) 

Fast-forward to 2026, Jongaar has created an auditory adventure through the legendary 13 Lords of Chaos saga. It’s a trip through AQW history, now with fewer loading screens, and we can’t wait to get these in the hands (and heads) of our backers who helped support every pixel of Infinity development.  

Behind the scenes development 

Here’s what’s happening under the hood and a peek at what everyone’s been working on!

New Audio & Quest Tracking

PineOak’s new audio is one of the big additions coming in the next patch, along with Tunik’s multi-quest tracker. Because why chase one objective when you can chase them ALL?!

Item Conversion Progress

Warlic’s first pass on item conversion is nearly complete! The initial pass took approximately 4 days, and the team is expecting one more full item pass before everything is ready for proper testing. There are still some updates being made to Spider’s item converters, so it’s looking like early next week before we can really put this system through its paces.

More Projects in Progress

  • Daily login rewards
  • World map improvements 
  • Book of Lore (not Bank of Lore like I typo’d the other week, lol whoops!)
  • Dialoguer improvements and updates
  • Guild Halls, which are next on the team’s to-do list!

What’s Releasing this week?

Here’s the immediate release outlook:

  • Pirate Class testing: Legendary Founders and above can get their hook hands on the  Pirate Class this week for testing!
  • More Mogloween goodies: a smaller Mogloween item release is in the works, with additional rewards being forged as I write this.

If this seems like a light week… you’re right! It’s because the team has been BUSY prepping for the closed beta release, so we’ve been focusing primarily on all of that plus fulfilling our Kickstarter promises. As the saying goes, we’ve been busy Beleens over here 🐝  

Infinity is more than just a game — it’s the future of all Artix Entertainment games!

Alrighty heroes, I saved the best and the biggest and the importantest for last. Because if you think AQW Infinity is just AdventureQuest Worlds with a fresh coat of paint and some extra sparkles…

✨THINK✨AGAIN!✨

AQW Infinity is shaping the future of Artix Entertainment games — past, present, AND future!

Over 24 years of game development have taught us a LOT. We’ve built worlds, created countless quests, experimented with experiments, and grown alongside our amazing community. We’ve also spent years supporting and improving our classic games, many of which are still enjoyed by players today.

We’ve also painfully learned where older technology has limitations. RIP Adobe Flash 🪦

But!! Infinity gives us an incredible opportunity to take everything we’ve learned and built for the game AND reuse Infinity’s tools, technology, and foundation that can benefit ALL Artix Entertainment games for years to come.

Aaaand there’s soooo much more to this story! We’re talking 24 years of adventures and 42 pictures packed with nostalgia. It’s a full-on trip down memory lane, with plenty of blasts from the past and possibly a few too many moments where I properly aged myself >^.,.^<

So top off your coffee and go grab a snack, because this one is less of a Design Notes post and more of a graphic novel.

Embark on the full adventure here!

Until next time… when I inevitably reference something that happened before half of you were even born...

Battle on!
Beleen and the AQW Infinity team


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