Beleen
08/24/2026 @ 5:08 PM

Battleon Briefing Vol. 6: Android Victory Lap & QoL + Spellstones Incoming

Hiya heroes! Wow, last week was a HUGE win, and we want to give a massive round of applause to our amazing community + YouTubers like Korey, Ahiz, and Camarguets + ofc the entire team for making it happen 👏 👏 👏  AQWorlds: Infinity's Alpha is now on Android with our first-ever Alpha APK build.  So let’s dive on in with what’s happening behind the scenes this week in our latest Battleon Briefing! 

 

Android Alpha is LIVE

Our first Android APK build is out in the wild. Check out last week’s post here about how to get the APK on your Android device. Really warms our hearts and HP bars to see so many happy heroes playing on the go! Mobile chat experience is also running smoothly (huge thanks to Pixel Pete!) and it now has emoji support too‼️ Because sometimes a carefully crafted 😭 communicates far more than 42 words ever could.

If you happened to snap some awesome Android Alpha screenshots in-game or IRL pics, share ‘em here on Discord

Quality of Life (QoL) GOODNESS

The mega Inventory revamp is now in testing! The goal is to put all of your inventories together into a single unified UI. One important note: this is NOT backwards compatible. 

Warlic has been hard at work on item fixes, including gauntlets and several looting issues.

Meanwhile, Tutulio has been loading up the game with Steam Achievements and the ability to hide another player's cape, pet, or even the entire player! Because sometimes, some people just need a little less visual chaos. I am ✨CLEARLY✨ not one of those people.  

Oh and also, Tutulio’s cooking up a brand-new Screenshot Mode. And, from what Zhoom was telling us today, this is not just your ordinary "press button, take screenshot" situation. There are now additional options (????) for getting the perfect shot (!!!!!), and I am SUPER STOKED to see what kind of ridiculous, beautiful, dramatic, and completely unnecessary screenshots you all will create with it.

Please use this power responsibly. Ooor don’t. I know this community. And I loooovvvvee you all the more for it! 😍

Gems, Traits, and Class Progression

The team is also working on the system for powering up your gear: Gems and Traits (what are those?). This includes some balancing-related nodes (doubly what?!). And then there are CLASSES! And that I ~do~ understand with overwhelming certainty!

The Enforcer, Pirate, and Ninja Classes are all getting serious Skill work. Immortal Joe is implementing a SUPER SECRET fun thingy he’s been working on with Nulgath’s “help.” *gulp* That is either extremely exciting or the beginning of a very long Design Notes post titled “Oh nooo… what have we done?!?”

The Sanctuary of Immortal Heroes

Remember all our Immortal Backers from Kickstarter? We want to make those statues feel like they BELONG in the world of Lore. The current map features a statue garden and a giant tower that we can fill as high as possible with the statues of our Immortal Backers.

But we are also tossing around some fun possibilities for what you could actually ~do~ with them. Imagine being able to click on Statues throughout the Sanctuary and visit a certain ones to pick up a quest. Maybe even a daily quest to encourage adventurers to return every day, slowly exploring the Sanctuary and making the whole place feel alive with the heroes who helped make AQWorlds ~and~ Infinity possible.

Nothing is set in stone yet… except, well, you know… the STATUES.

Super Sayin Power Up

Coming Next...

  • Spellstones! 
  • Undead Invasion of Swordhaven! (Main Story)
  • Farm revamp!
  • Monster areas with drops!
  • More exclamation marks!!

And more applause to you and the dev team! Thanks to all of you testing, playing, reporting bugs, sending feedback, sending screenshots, breaking things, and genuinely helping us make Infinity better for everybody!!!

Battle on… on the go!


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