Artix
08/31/2026 @ 10:24 AM

"Chicken Chaser!"

While our focus is on the main story, I wanted to share this fun new feature that was developed while making a side quest. Here, you can see the clickable chickens are actively attempting to run away from the player. The player needs to get close to them in order to click on them. It is a cute little mechanic... but the "NPC movement brain" that does this can also be used for escort quests, patrolling guards and stealth quests, and we could even build a small moving snail that slowly stalks you in a map and kills you if you ever let it touch you. 

Chicken Chaser


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