
Spider & Immortal Joe just fixed the dreaded and hard to find "invisible other players in the same instance" bug! It has been a huge day for bug fixes, they have been on fire. They also added Unity's URP to the game client and map project! But as per my fear, we have to convert every shader in the game. It might do it automatically if we just republish the asset bundles, so trying that tomorrow. Tutulio is at the final boss fight part of the Character Creation process. Zhoom has been fixing lag and memory issues. Ghost finished up Moglin pets and is doing some final polish before we start sending it to other devs to begin converting the other moglins. Founder Dragons are next. I created re-usable prefabs for all of our common map machines and applied them to the Intro. Simplified a really complex quest flow down to one step... pretty excited. It is just past 10pm. So going to switch from game development to answering the urgent KS messages (less than a hundred... I should be able to finish my midnight.). Planning to write another big update post tomorrow.
