AQWorlds
Tech Demo 6: Skull Sword & Base Classes
Artix Krieger
| Wednesday, November 20, 2024
GET YOUR SKULL SWORD!
AdventureQuest Worlds: Infinity Tech Demo #6 will feature the new Warrior, Rogue, Mage, and Healer classes. The goal is to test these new classes as you quest to forge a SKULL SWORD. Fortunately there is an undead invasion happening in town which will give you the raw materials you need to create such a terrible thing.
Tech Demo #6
- WHEN - Thursday, 11/21/20024 @ High Noon (EST)
- WHERE - On Steam!
- WHO - 15th & 16th Upholders of AQWorlds
- HOW - When the test goes live, a button for a "Play Test" version of the game will appear on Steam.
Play By Play
Live updates of this test will be posted right here.... including when we know the start time.
- 12:00pm 11/20/2024 - Jongaar's new SoundFX for the classes is in.
- 3:50pm 11/20/2024 - Starting another full check & round of pre-testing before tomorrow's release.
- 5:20pm 11/20/2024 - Found issue. If your Warrior, Rogue, Mage, or Healer classes are in your bank in worlds, you will need to take it out of the bank of you will not be able to use the class in Infinity. We are investigating a problem with buying classes in infinity that makes them temp. Meanwhile, Infinity levels are being reset to 1 and monsters are being nerfed with furious vengeance so you can hit them and grow in power on them.
What we need help testing
- Monster combat & stability
- Warrior Class
- Rogue Class
- Healer Class
- Mage Class
- Our first "Infinity 1st" weapon with animations & particles (The Grim Skull Sword of Vengeance)
- Yes, you will be able to take it back to AQWorlds
- Yes, it will go rare... eventually. But we will need it for the next several tests at least.
- Improved character animations and art placement
- Alllll of those bugs fixed from the last test
Things we know will be broken
- Our changes to the cutscene system broke ALLLL of our cutscenes. We need to rebuilt all of them.
- We updated every NPC & Monster in the game with the new "foot print" since the last release. Be on the look out for strangely acting monsters.
- Helms. We are fixing the paint masks and add a bunch of stuff to make head replacements work properly (curse you unpredictable color customization layers!)
Tech Demo Playtest to be on... STEAM!
Finally! We will be running the next Tech Demo on Steam. This means no more downloading & unzipping files from the account site. Steam offers the ability to run a special "Playtest" version of the game. We can turn this version on and off at will. 7 of you somehow managed to spot and add it while I was testing it the other day. (How are you so fast!?) Because we are doing this without giving out Steam Keys, it does create some interesting problems. Here is everything you need to know....
Steam Playtest
- A button will appear on our Steam Page when the play test is available.
- That button will let you get and play this special version of Infinity like any other game on steam.
- Yes, you will need a steam account. (You already have one for AdventureQuest 3D, right?)
- Literally anyone in the world will be able to see and download it.... (this is not great, but with proper explanation it is acceptable)
- But you need an existing AQWorlds account to login (Character creation is disabled in Infinity currently)
- ...and only Upholders from 2023, 2024, and Members will be able to see or log into active Tech Demo servers.
- One the Tech Demo ends, the playtest version will dissapear from Steam and your library. (Until the next one)
- That is how it works.
The biggest advantage of using Steam, is that it will automatically update you to the latest version of the game. We will be making a lot of changes. This will let us to continue running the test without asking you to re-download a gazzillion zip files like in previous tests.
Official Start Time will be announced....
...after we finish getting everything ready for you.
Battle on!
Artix
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